The need for such a glossary was indicated by the preparation of various partial lists during the war none of these, however, covered more than a fraction of the whole. it would be difficult to find a person who could even approach a perfect score in identifying "CAFAC," "JOSCO," and "OMPUS," to say nothing of "COLanForASCU," "LanCraBNAW," "NOBDUCHAR," and "PaCorNaLong," even while the war was in progress as it grows more distant, those symbols will become even less familiar.įor the benefit of naval personnel, officials, and scholars who may have occasion to consult correspondence, reports and historical narratives in which such abbreviations occur, it has seemed desirable to prepare a glossary identifying the principal terms likely to be encountered in such documents. most of the rest, however, were thrown around in familiar fashion by those immediately concerned, but might be thoroughly mystifying to the rest of the Naval Establishment. A few, such as "SecNav," "CominCh," "CNO," "BuPers," and "J.g.," were well-known throughout the service. The roads around Pearl Harbor were alive in wartime with vehicles marked "AdComPhibsPac." The waters of Casco Bay were plowed by small boats bearing at their bows the mystic inscriptions, "DesLant" or "SOPA." In a single dim corridor of the Navy Department, "OIR" and "OR&I" indicated adjacent but quite distinct offices of "EXOS."Īltogether the Navy produced, officially or unofficially, thousands of such abbreviations during the war. OFFICE OF THE CHIEF OF NAVAL OPERATIONS NAVY DEPARTMENT * WASHINGTON, D.C.Ī - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z Fifty-nine words which originally appeared in an addenda page have been integrated in the main text of the document. But it IS the right call to make and we need to make the move, NOW.The text of this published glossary of abbreviations was prepared shortly after the close of World War II. “This will take years, it will not be simple and it comes at a cost as outlined above. “We’re hoping that by being this transparent and putting all the cards on the table that you have a renewed commitment – and stick with it long term,” Matt “Xoom” Callahan says.
#WORLD WAR II ONLINE RATING MOD#
The studio also acquired mod-maker Talos Interactive to develop and maintain mod WWII Online: Chokepoint as a full-fledged title alongside the original game and its sub. Thanks for holding the line.”Ĭornered Rat says that the new incomes will go to upgrading the game to UE4 and then UE5, which will take “years” to accomplish, but of course putting all the devs on WWII Online 2.0 means pulling them off of content development for the live game. If there’s a big shift in players abandoning their plans, we will have to abort this initiative and go back to our premium rate. We also make the game more accessible to many more people. Our primary objective of doing this is to bring more players into WWII Online, and remove any reason for why they may not want to get in. “We really need players to maintain their current subscription rate to continue supporting the game. Weirdly, the team asks people subbing at the $18 rate to keep subbing at that rate, offering a discount for the annual pass in exchange. Essentially, the team is flattening several of the subscription plans into one $9.99 sub, leaving the free-to-play option as it is, and offering annual plans to boot. Over the weekend, the studio made several announcements about the future of the game, including plans for integrated voice comms, a monetization clean-up, a Steam release, and a major tech upgrade.
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Cornered Rat Software’s MMO World War II Online is 20 years old, believe it or not, and still under development “so as the create the next 20 years,” the team says.